SVG Viewer
View and validate SVG graphics
SVG Code
SVG Preview
SVG preview will appear here
Preview your SVG in real-time. The preview updates as you edit the SVG code.
How to use the SVG Viewer
- •Paste your SVG code into the editor panel. You can paste the raw XML content of an SVG file, or upload an SVG file directly.
- •View the rendered preview that updates in real time as you edit. The preview shows exactly how the SVG will appear in a browser.
- •Edit the SVG code directly in the editor. Changes are reflected immediately in the preview, making it easy to experiment with attributes like colors, dimensions, transforms, and paths.
- •Inspect dimensions and viewBox information displayed alongside the preview to understand the SVG's coordinate system.
- •Download or copy the SVG code when you are satisfied with the result.
What is SVG?
SVG (Scalable Vector Graphics) is an XML-based vector image format for two-dimensional graphics. Unlike raster formats (PNG, JPEG, GIF) which store images as grids of pixels, SVG describes images using mathematical shapes: lines, curves, circles, rectangles, polygons, and text. This means SVG images can be scaled to any size without losing quality, making them ideal for responsive web design.
An SVG document is valid XML and can be embedded directly in HTML, referenced as an image source, or used as a CSS background. Because SVG elements are part of the DOM, they can be styled with CSS and manipulated with JavaScript, enabling complex animations and interactive graphics.
Key SVG concepts include the viewBox attribute, which defines the coordinate system and aspect ratio of the graphic. The viewBox has four values: min-x, min-y, width, and height. Understanding the viewBox is essential for creating SVGs that scale correctly across different container sizes.
SVG supports a rich set of drawing primitives: <rect>, <circle>, <ellipse>, <line>, <polyline>, <polygon>, <path> (the most powerful, using a mini-language of move, line, curve, and arc commands), <text>, and <image>. These can be grouped with <g>, transformed (translate, rotate, scale, skew), clipped, masked, and filtered.
SVG files tend to be small for simple graphics (often smaller than equivalent PNGs) but can become large for highly detailed illustrations. SVG optimization tools can reduce file size by simplifying paths, removing metadata, and minifying the XML.
Common use cases
- •Icons and logos: SVG is the standard format for web icons and logos because they scale perfectly to any size and can be styled with CSS to match different themes.
- •Data visualization: Libraries like D3.js generate SVG charts and graphs that are interactive and accessible, since SVG elements can have ARIA labels and event handlers.
- •Illustrations and animations: SVG supports animations via SMIL attributes and CSS animations, enabling lightweight, resolution-independent animated graphics.
- •Design-to-code workflow: Designers export SVG from tools like Figma, Sketch, or Illustrator. Developers then optimize and integrate the SVG into web applications.
FAQ
What is the difference between SVG and canvas? SVG is a retained-mode graphics system where each shape is a DOM element that can be individually styled and interactive. Canvas is an immediate-mode system that draws pixels directly and is better for high-performance rendering of many objects (like games). SVG is better for interactive graphics with fewer elements.
Why does my SVG look different in different browsers? While SVG support is excellent across modern browsers, there are minor rendering differences, especially with filters, text rendering, and some CSS properties. Testing across browsers is recommended for complex SVGs.
How can I make my SVG file smaller? Remove unnecessary metadata, comments, and editor-specific attributes. Simplify paths by reducing decimal precision. Use SVG optimization tools like SVGO. Consider using CSS classes instead of inline styles to avoid repetition.
Is my data safe?
Yes. This tool runs entirely in your browser. Your data is never sent to our servers. SVG rendering uses your browser's native SVG engine, and all code editing happens locally on your device.
How to use the SVG Viewer
- Paste your SVG code into the editor panel. You can paste the raw XML content of an SVG file, or upload an SVG file directly.
- View the rendered preview that updates in real time as you edit. The preview shows exactly how the SVG will appear in a browser.
- Edit the SVG code directly in the editor. Changes are reflected immediately in the preview, making it easy to experiment with attributes like colors, dimensions, transforms, and paths.
- Inspect dimensions and viewBox information displayed alongside the preview to understand the SVG's coordinate system.
- Download or copy the SVG code when you are satisfied with the result.
What is SVG?
SVG (Scalable Vector Graphics) is an XML-based vector image format for two-dimensional graphics. Unlike raster formats (PNG, JPEG, GIF) which store images as grids of pixels, SVG describes images using mathematical shapes: lines, curves, circles, rectangles, polygons, and text. This means SVG images can be scaled to any size without losing quality, making them ideal for responsive web design.
An SVG document is valid XML and can be embedded directly in HTML, referenced as an image source, or used as a CSS background. Because SVG elements are part of the DOM, they can be styled with CSS and manipulated with JavaScript, enabling complex animations and interactive graphics.
Key SVG concepts include the viewBox attribute, which defines the coordinate system and aspect ratio of the graphic. The viewBox has four values: min-x, min-y, width, and height. Understanding the viewBox is essential for creating SVGs that scale correctly across different container sizes.
SVG supports a rich set of drawing primitives: <rect>, <circle>, <ellipse>, <line>, <polyline>, <polygon>, <path> (the most powerful, using a mini-language of move, line, curve, and arc commands), <text>, and <image>. These can be grouped with <g>, transformed (translate, rotate, scale, skew), clipped, masked, and filtered.
SVG files tend to be small for simple graphics (often smaller than equivalent PNGs) but can become large for highly detailed illustrations. SVG optimization tools can reduce file size by simplifying paths, removing metadata, and minifying the XML.
Common use cases
- Icons and logos: SVG is the standard format for web icons and logos because they scale perfectly to any size and can be styled with CSS to match different themes.
- Data visualization: Libraries like D3.js generate SVG charts and graphs that are interactive and accessible, since SVG elements can have ARIA labels and event handlers.
- Illustrations and animations: SVG supports animations via SMIL attributes and CSS animations, enabling lightweight, resolution-independent animated graphics.
- Design-to-code workflow: Designers export SVG from tools like Figma, Sketch, or Illustrator. Developers then optimize and integrate the SVG into web applications.
FAQ
What is the difference between SVG and canvas? SVG is a retained-mode graphics system where each shape is a DOM element that can be individually styled and interactive. Canvas is an immediate-mode system that draws pixels directly and is better for high-performance rendering of many objects (like games). SVG is better for interactive graphics with fewer elements.
Why does my SVG look different in different browsers? While SVG support is excellent across modern browsers, there are minor rendering differences, especially with filters, text rendering, and some CSS properties. Testing across browsers is recommended for complex SVGs.
How can I make my SVG file smaller? Remove unnecessary metadata, comments, and editor-specific attributes. Simplify paths by reducing decimal precision. Use SVG optimization tools like SVGO. Consider using CSS classes instead of inline styles to avoid repetition.
Is my data safe?
Yes. This tool runs entirely in your browser. Your data is never sent to our servers. SVG rendering uses your browser's native SVG engine, and all code editing happens locally on your device.